Graphics.StringDirection Method

Returns an Integer that indicates the direction in which the text is written. This is useful for non-Roman systems, especially Middle-Eastern languages.

Syntax

Graphics.StringDirection Text


Parameters

Text

String


If you pass an empty string, it returns the system default string direction. If REALbasic doesn't support this function on the user's system, it will return -1; otherwise it will return either 0 for left to right or 1 or right to left. There are three class constants that you can use to test the string direction:

TextDirectionUnknown: -1

TextDirectionLeftToRight: 0

TextDirectionRightToLeft: 1